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C000: Play area foreground tile references
Used by the routine at E70C. Each byte here is the LSB of the first of a pair of half-tiles whose 8 graphic and mask bytes are found in pages 0x80-0x87. The LSBs of the second half-tiles in each pair can be found at C100.
C000 DEFB $00,$02,$00,$04,$02,$04,$00,$02,$13,$15,$16,$18,$16,$1A,$04,$1B
C010 DEFB $04,$1D,$1E,$20,$1E,$04,$1B,$16,$04,$1E,$93,$92,$94,$00,$B2,$98
C020 DEFB $5C,$02,$5C,$5C,$02,$5C,$5C,$02,$5F,$31,$60,$60,$60,$35,$5C,$5C
C030 DEFB $5C,$39,$63,$63,$63,$5C,$5C,$60,$5C,$63,$60,$5C,$63,$00,$B2,$98
C040 DEFB $07,$02,$00,$09,$02,$04,$4E,$50,$51,$22,$23,$25,$23,$27,$28,$2A
C050 DEFB $28,$2C,$2D,$2F,$2D,$28,$2A,$53,$54,$56,$57,$58,$59,$5B,$B4,$9A
C060 DEFB $5C,$02,$5C,$5C,$02,$5C,$62,$5C,$70,$65,$60,$60,$60,$68,$69,$69
C070 DEFB $69,$6C,$6D,$6D,$6D,$69,$69,$71,$62,$5C,$72,$73,$62,$5C,$B4,$9A
C080 DEFB $00,$02,$00,$00,$02,$04,$74,$75,$76,$31,$33,$18,$16,$35,$37,$1B
C090 DEFB $04,$39,$3B,$20,$1E,$37,$3E,$A3,$A4,$A5,$95,$96,$97,$9D,$C0,$B6
C0A0 DEFB $5C,$02,$5C,$5C,$02,$5C,$77,$78,$7A,$31,$60,$60,$60,$35,$5C,$5C
C0B0 DEFB $5C,$39,$63,$63,$63,$5C,$5C,$A7,$A9,$AB,$60,$5C,$63,$00,$C0,$B6
C0C0 DEFB $0C,$02,$0C,$0F,$02,$0F,$7B,$7D,$7E,$31,$32,$41,$43,$35,$36,$45
C0D0 DEFB $47,$39,$48,$4A,$4C,$36,$45,$AC,$AE,$B0,$04,$BB,$BD,$BB,$00,$00
C0E0 DEFB $5C,$02,$5C,$5C,$02,$5C,$A0,$A1,$A2,$31,$60,$60,$60,$35,$5C,$5C
C0F0 DEFB $5C,$39,$63,$63,$63,$5C,$5C,$00,$00,$00,$BD,$BC,$BE,$BF
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