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6F2F: Data for the word 'HORACE' on the title screen
Used by the routine at 6D4E.
Each byte here determines the bit pattern that is drawn in a single tile. Bits 4 and 5 determine the pattern in the upper half of the tile, and bits 0 and 1 determine the pattern in the lower half.
horace
6F2F DEFB $33,$11,$00,$33,$11,$00,$23,$31 First row of tiles.
6F37 DEFB $33,$01,$00,$33,$31,$32,$13,$00
6F3F DEFB $00,$23,$31,$33,$01,$00,$02,$33
6F47 DEFB $32,$13,$00,$22,$33,$30,$30,$10
6F4F DEFB $33,$11,$00,$33,$11,$22,$33,$00 Second row of tiles.
6F57 DEFB $22,$33,$00,$33,$11,$00,$33,$11
6F5F DEFB $22,$33,$00,$22,$33,$00,$33,$11
6F67 DEFB $00,$30,$10,$22,$33,$00,$00,$00
6F6F DEFB $33,$13,$03,$33,$11,$22,$33,$00 Third row of tiles.
6F77 DEFB $22,$33,$00,$33,$13,$23,$31,$00
6F7F DEFB $22,$33,$03,$23,$33,$00,$33,$11
6F87 DEFB $00,$00,$00,$22,$33,$03,$01,$00
6F8F DEFB $33,$11,$00,$33,$11,$22,$33,$00 Fourth row of tiles.
6F97 DEFB $22,$33,$00,$33,$31,$33,$01,$00
6F9F DEFB $22,$33,$00,$22,$33,$00,$33,$11
6FA7 DEFB $00,$03,$01,$22,$33,$00,$00,$00
6FAF DEFB $33,$11,$00,$33,$11,$00,$32,$13 Fifth row of tiles.
6FB7 DEFB $33,$10,$00,$33,$11,$20,$33,$01
6FBF DEFB $22,$33,$00,$22,$33,$00,$20,$33
6FC7 DEFB $23,$31,$00,$22,$33,$03,$03,$01
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