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$00AE: Bytes $6D and and $6E of the character's buffer
Holds one of the following:
  • address of the next character in the submessage being written on a blackboard or spoken
  • address of the routine to call after the character has found ERIC
  • y-coordinate of the top row of the blackboard being wiped ($AE)
Used by the routines at $0B3B, $108B, $1129, $16E9, $2387, $2A99 and $2E13.
$00AE .BYTE $00
$00AF .BYTE $00
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