Routines |
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$16DF | LDX #$04 | Bit 2 set: ERIC is hitting. | ||
$16E1 | LDY #$0A | $0A is the animatory state of ERIC raising his fist. | ||
$16E3 | LDA #$12 | This will initialise ERIC's action timer at $FE to $12. | ||
$16E5 | JMP $16B1 | Start the punch. |
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