Routines |
Prev: $1C8E | Up: Map | Next: $1CCB |
$1CB4 | LDA #$04 | Initialise the counter that determines how long the character will sit on the floor before rising. | ||
$1CB6 | STA $B5 | |||
$1CB8 | LDA #$1C | Replace the address of this uninterruptible subcommand routine in the character's buffer with that of $1CCB. | ||
$1CBA | STA $B1 | |||
$1CBC | LDA #$CB | |||
$1CBE | STA $B0 | |||
$1CC0 | JSR $322E | Update the SRB for the character's current animatory state and location. | ||
$1CC3 | INC $26 | Increment the character's animatory state at $26, making him sit on the floor. | ||
$1CC5 | JSR $322E | Update the SRB for the character's new animatory state. | ||
$1CC8 | JMP $1D15 | Return. |
Prev: $1C8E | Up: Map | Next: $1CCB |