![]() |
Routines |
| Prev: $2B21 | Up: Map | Next: $2B52 |
| $2B3F | LDA #$2B | Replace the address of this uninterruptible subcommand routine in BOY WONDER's buffer with that of $2B52. | ||
| $2B41 | STA $B1 | |||
| $2B43 | LDA #$52 | |||
| $2B45 | STA $B0 | |||
|
This entry point is used by the routines at $17E5 and $191B.
|
||||
| $2B47 | JSR $322E | Update the SRB for the character's current animatory state and location. | ||
| $2B4A | INC $26 | Increment the character's animatory state to the next action phase. | ||
| $2B4C | JSR $322E | Update the SRB for the character's new animatory state. | ||
| $2B4F | JMP $2BAF | Return. | ||
| Prev: $2B21 | Up: Map | Next: $2B52 |