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Routines |
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| $2B9F | LDA #$26 | Replace the address of this uninterruptible subcommand routine in BOY WONDER's buffer with that of $26E0. | ||
| $2BA1 | STA $B1 | |||
| $2BA3 | LDA #$E0 | |||
| $2BA5 | STA $B0 | |||
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This entry point is used by the routines at $189D and $191B.
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| $2BA7 | JSR $322E | Update the SRB for the character's current animatory state and location. | ||
| $2BAA | DEC $26 | Decrement the character's animatory state, moving him to the next action phase. | ||
| $2BAC | JSR $322E | Update the SRB for the character's new animatory state. | ||
| $2BAF | RTS | |||
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