Routines |
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The address of this uninterruptible subcommand routine is placed into bytes 0x6F and 0x70 of BOY WANDER's buffer by the routine at 7048.
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7067 | LD L,$6F | Replace the address of this uninterruptible subcommand routine in bytes 0x6F and 0x70 of BOY WANDER's buffer with 7072 | ||||||
7069 | LD (HL),$72 | |||||||
This entry point is used by the routines at F41F and F533 with H=0xAC (ERIC).
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706B | CALL $6214 | Update the SRB for the character's current animatory state | ||||||
706E | DEC A | A=character's next animatory state (lowering catapult) | ||||||
706F | JP $61B0 | Update the character's animatory state and update the SRB |
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