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Routines |
| Prev: $302A | Up: Map | Next: $3072 |
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Used by the routine at $2CD9.
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| $3047 | LDA #$00 | Disable all sprites. | ||
| $3049 | STA $D015 | |||
| $304C | STA $D01D | Clear the sprite double width register. | ||
| $304F | LDA #$3C | Prepare to address the initial speech bubble sprite graphic data at $3C00. | ||
| $3051 | STA $51 | |||
| $3053 | LDA #$00 | |||
| $3055 | STA $50 | |||
| $3057 | LDA #$C8 | Prepare to address the runtime speech bubble sprite graphic data at $C800. | ||
| $3059 | STA $4F | |||
| $305B | LDA #$00 | |||
| $305D | STA $4E | |||
| $305F | LDX #$04 | Copy the contents of addresses $3C00-$3FFF to $C800-$CBFF. | ||
| $3061 | LDY #$00 | |||
| $3063 | LDA ($50),Y | |||
| $3065 | STA ($4E),Y | |||
| $3067 | INY | |||
| $3068 | BNE $3063 | |||
| $306A | INC $4F | |||
| $306C | INC $51 | |||
| $306E | DEX | |||
| $306F | BNE $3061 | |||
| $3071 | RTS | |||
| Prev: $302A | Up: Map | Next: $3072 |