Data |
Prev: $7F80 | Up: Map | Next: $8000 |
$7FE0 | .BYTE $AA | Lesson $E0 (DINNER (MR WITHIT)): $AA (Dinner) | ||
$7FE1 | .BYTE $AA | Lesson $E1 (DINNER (MR WACKER)): $AA (Dinner) | ||
$7FE2 | .BYTE $9A | Lesson $E2 (MR WACKER - EXAM ROOM): $9A (Exam Room) | ||
$7FE3 | .BYTE $A2 | Lesson $E3 (MR ROCKITT - EXAM ROOM): $A2 (White Room) | ||
$7FE4 | .BYTE $9A | Lesson $E4 (REVISION LIBRARY): $9A (Exam Room) | ||
$7FE5 | .BYTE $92 | Lesson $E5 (REVISION LIBRARY): $92 (Reading Room) | ||
$7FE6 | .BYTE $A2 | Lesson $E6 (REVISION LIBRARY): $A2 (White Room) | ||
$7FE7 | .BYTE $92 | Lesson $E7 (MR WITHIT - MAP ROOM): $92 (Reading Room) | ||
$7FE8 | .BYTE $9A | Lesson $E8 (MR WACKER - READING ROOM): $9A (Exam Room) | ||
$7FE9 | .BYTE $88 | Lesson $E9 (MR ROCKITT - READING ROOM): $88 (Map Room) | ||
$7FEA | .BYTE $9A | Lesson $EA (MR CREAK - READING ROOM): $9A (Exam Room) | ||
$7FEB | .BYTE $88 | Lesson $EB (MR CREAK - WHITE ROOM): $88 (Map Room) | ||
$7FEC | .BYTE $92 | Lesson $EC (MR WACKER - WHITE ROOM): $92 (Reading Room) | ||
$7FED | .BYTE $88 | Lesson $ED (MR WITHIT - WHITE ROOM): $88 (Map Room) | ||
$7FEE | .BYTE $92 | Lesson $EE (MR ROCKITT - WHITE ROOM): $92 (Reading Room) | ||
$7FEF | .BYTE $9A | Lesson $EF (MR WACKER - MAP ROOM): $9A (Exam Room) | ||
$7FF0 | .BYTE $92 | Lesson $F0 (MR WITHIT - MAP ROOM): $92 (Reading Room) | ||
$7FF1 | .BYTE $9A | Lesson $F1 (MR ROCKITT - WHITE ROOM): $9A (Exam Room) | ||
$7FF2 | .BYTE $88 | Lesson $F2 (MR CREAK - READING ROOM): $88 (Map Room) | ||
$7FF3 | .BYTE $C4 | Lesson $F3 (PLAYTIME (ANGELFACE has mumps)): $C4 (Walkabout) | ||
$7FF4 | .BYTE $C4 | Lesson $F4 (PLAYTIME (EINSTEIN is going to grass on ERIC)): $C4 (Walkabout) | ||
$7FF5 | .BYTE $C4 | Lesson $F5 (PLAYTIME (BOY WONDER has hidden a pea-shooter)): $C4 (Walkabout) | ||
$7FF6 | .BYTE $CA | Lesson $F6 (PLAYTIME): $CA (Walk around the big window) | ||
$7FF7 | .BYTE $C6 | Lesson $F7 (PLAYTIME): $C6 (Walk around the fire escape) | ||
$7FF8 | .BYTE $CA | Lesson $F8 (PLAYTIME): $CA (Walk around the big window) | ||
$7FF9 | .BYTE $B0 | Lesson $F9 (PLAYTIME): $B0 (Revision Library) | ||
$7FFA | .BYTE $C6 | Lesson $FA (PLAYTIME): $C6 (Walk around the fire escape) | ||
$7FFB | .BYTE $C4 | Lesson $FB (PLAYTIME): $C4 (Walkabout) | ||
$7FFC | .BYTE $CE | Lesson $FC (PLAYTIME (little boys stampede)): $CE (Stampede) | ||
$7FFD | .BYTE $CE | Lesson $FD (PLAYTIME (little boys stampede)): $CE (Stampede) | ||
$7FFE | .BYTE $CA | Lesson $FE (PLAYTIME): $CA (Walk around the big window) | ||
$7FFF | .BYTE $C6 | Lesson $FF (PLAYTIME): $C6 (Walk around the fire escape) |
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