Routines |
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27680 | PUSH BC | Save BC. | ||||||||||||
27681 | PUSH DE | Save DE. | ||||||||||||
27682 | PUSH HL | Save the sprite location. | ||||||||||||
27683 | LD BC,16384 | Convert the sprite location into a display file address. | ||||||||||||
27686 | ADD HL,BC | |||||||||||||
27687 | CALL 27663 | Set HL' to the corresponding attribute file address. | ||||||||||||
27690 | EXX | Exchange registers. | ||||||||||||
27691 | LD E,0 | E' will hold the attribute of any interesting tile at this location; initialise it now. | ||||||||||||
27693 | CALL 27718 | Check the attribute of the top-left tile. | ||||||||||||
27696 | INC HL | Point HL' at the top-right tile. | ||||||||||||
27697 | CALL 27718 | Check the attribute of the top-right tile. | ||||||||||||
27700 | LD BC,31 | Point HL' at the bottom-left tile. | ||||||||||||
27703 | ADD HL,BC | |||||||||||||
27704 | CALL 27718 | Check the attribute of the bottom-left tile. | ||||||||||||
27707 | INC HL | Point HL' at the bottom-right tile. | ||||||||||||
27708 | CALL 27718 | Check the attribute of the bottom-right tile. | ||||||||||||
27711 | LD A,E | Copy the tile attribute indicator to A. | ||||||||||||
27712 | EXX | Exchange registers. | ||||||||||||
27713 | POP HL | Restore the sprite location to HL. | ||||||||||||
27714 | POP DE | Restore DE. | ||||||||||||
27715 | POP BC | Restore BC. | ||||||||||||
27716 | AND A | Set the zero flag if no interesting tile (guard, flower, cherry, strawberry) was found. | ||||||||||||
27717 | RET |
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