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Data |
| Prev: 55040 | Up: Map | Next: 55552 |
| 55296 | DEFB 0,0,1,0,0,0,0,0 | Room layout | |||
| 55304 | DEFB 0,0,1,0,0,0,0,0 | ||||
| 55312 | DEFB 0,0,1,0,0,0,0,0 | ||||
| 55320 | DEFB 0,0,1,0,0,0,0,0 | ||||
| 55328 | DEFB 0,0,1,0,0,0,0,0 | ||||
| 55336 | DEFB 0,0,1,0,16,5,84,21 | ||||
| 55344 | DEFB 0,0,0,0,0,0,0,0 | ||||
| 55352 | DEFB 0,0,0,0,0,0,0,0 | ||||
| 55360 | DEFB 160,0,0,0,0,4,0,21 | ||||
| 55368 | DEFB 168,0,0,0,21,0,80,0 | ||||
| 55376 | DEFB 170,0,0,80,0,0,0,0 | ||||
| 55384 | DEFB 170,128,0,0,0,0,0,0 | ||||
| 55392 | DEFB 170,160,0,0,21,5,84,21 | ||||
| 55400 | DEFB 170,168,0,0,0,0,0,0 | ||||
| 55408 | DEFB 170,170,0,0,0,0,0,0 | ||||
| 55416 | DEFB 170,170,170,170,170,170,170,170 | ||||
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The next 32 bytes are copied to 32896 and specify the room name.
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| 55424 | DEFM " West of Kitchen " | Room name | |||
| 55456 | DEFB 0,0,0,0,0,0,0,0,0 | Background | |||
| 55465 | DEFB 5,255,189,165,165,165,66,0,0 | Floor | |||
| 55474 | DEFB 34,9,66,144,36,9,66,144,36 | Wall | |||
| 55483 | DEFB 255,0,0,0,0,0,0,0,0 | Nasty (unused) | |||
| 55492 | DEFB 71,192,64,176,80,172,84,171,85 | Ramp | |||
| 55501 | DEFB 66,240,85,170,85,85,170,42,8 | Conveyor | |||
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The next four bytes are copied to 32982 and specify the direction, location and length of the conveyor.
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| 55510 | DEFB 0 | Direction (left) | |||
| 55511 | DEFW 24470 | Location in the attribute buffer at 24064: (12,22) | |||
| 55513 | DEFB 5 | Length | |||
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The next four bytes are copied to 32986 and specify the direction, location and length of the ramp.
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| 55514 | DEFB 0 | Direction (up to the left) | |||
| 55515 | DEFW 24520 | Location in the attribute buffer at 24064: (14,8) | |||
| 55517 | DEFB 7 | Length | |||
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The next byte is copied to 32990 and specifies the border colour.
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| 55518 | DEFB 1 | Border colour | |||
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The next two bytes are copied to 32991, but are not used.
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| 55519 | DEFB 0,0 | Unused | |||
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The next eight bytes are copied to 32993 and define the item graphic.
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| 55521 | DEFB 0,0,0,0,0,0,0,0 | Item graphic (unused) | |||
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The next four bytes are copied to 33001 and specify the rooms to the left, to the right, above and below.
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| 55529 | DEFB 25 | Room to the left (Cold Store) | |||
| 55530 | DEFB 23 | Room to the right (The Kitchen) | |||
| 55531 | DEFB 30 | Room above (The Banyan Tree) | |||
| 55532 | DEFB 0 | Room below (The Off Licence) | |||
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The next three bytes are copied to 33005, but are not used.
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| 55533 | DEFB 0,0,0 | Unused | |||
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The next eight pairs of bytes are copied to 33008 and specify the entities (ropes, arrows, guardians) in this room.
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| 55536 | DEFB 49,9 | Guardian no. 49 (vertical), base sprite 0, x=9 (41352) | |||
| 55538 | DEFB 50,14 | Guardian no. 50 (vertical), base sprite 0, x=14 (41360) | |||
| 55540 | DEFB 49,20 | Guardian no. 49 (vertical), base sprite 0, x=20 (41352) | |||
| 55542 | DEFB 48,27 | Guardian no. 48 (vertical), base sprite 0, x=27 (41344) | |||
| 55544 | DEFB 255,0 | Terminator (41976) | |||
| 55546 | DEFB 0,0 | Nothing (40960) | |||
| 55548 | DEFB 0,0 | Nothing (40960) | |||
| 55550 | DEFB 0,0 | Nothing (40960) | |||
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