Routines |
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$27AB | LDA $3F | Reset bit 1 of the flags byte at $3F: the character is not running continuously. | ||
$27AD | AND #$FC | |||
$27AF | STA $3F | |||
$27B1 | JSR $3BE7 | Collect the next byte (the number of walkabouts) from the command list and store it at $A8. | ||
$27B4 | STA $A8 | |||
$27B6 | JSR $3BE7 | Collect the next byte (the event identifier, always 0) from the command list and store it at $A6. | ||
$27B9 | STA $A6 | |||
$27BB | LDA $FC | Pick up the character's x-coordinate from $FC and store it at $A7. This will be the walkabout origin. | ||
$27BD | STA $A7 | |||
$27BF | LDA #$27 | Replace the address of this primary command routine in the character's buffer with that of $27C7 below. | ||
$27C1 | STA $2A | |||
$27C3 | LDA #$C7 | |||
$27C5 | STA $29 | |||
$27C7 | DEC $A8 | Decrement the number of mini-walkabouts remaining. | ||
$27C9 | BNE $27CE | Branch unless it's now zero. | ||
$27CB | JMP $1D2D | Terminate this primary command. | ||
$27CE | JMP $1A1B | Set the character off on a mini-walkabout. |
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